//
//  GuideScene.h
//  Frog Jump
//
//  Created by acumen on 7/26/13.
//
//

#ifndef __Frog_Jump__GuideScene__
#define __Frog_Jump__GuideScene__

#include <iostream>
#include "GeneralDef.h"
#include "GameController.h"

class GuideScene : public cc::CCLayer {
    
    
public:
    virtual bool init();
    static cc::CCScene *scene();
    CREATE_FUNC(GuideScene);
    ~GuideScene();
};

#endif /* defined(__Frog_Jump__GuideScene__) */
